To find the area of this surface, we rotate the function about the y-axis (not the x-axis) in the range
and this way create a finite surface of revolution.
A way to approach this problem is to swap the roles of and
, essentially looking at the page side-on, so that we can use the standard formulae that are usually written in terms of
(ie, that usually refer to the x-axis).
The formula for a surface of revolution A is given by (interchanging the roles of and
)
Since we are swapping the roles of and
, we need the function
written as
in terms of
as opposed to
in terms of
. So we have
To obtain the area required by integration, we are effectively adding together tiny rings (of circumference at a point
on the y-axis) where each ring takes up length
on the y-axis. The distance from the circular edge to circular edge of each ring is
This is the arc length of the function in a segment of length
of the y-axis, which can be thought of as the hypotenuse of a tiny triangle with width
and height
.
These distances from edge to edge of the tiny rings are then multiplied by the circumference of the surface at that point, , to give the surface area of each ring. The tiny sloped rings are added up to give the full sloped surface area of revolution.
We have for this function, , that
and since the range (in ) over which to take the integral is
, or equivalently
we have
and
.
Therefore, the area required, A, is given by
So that the surface area of rotation A is given by
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